AI Insights · Timothy · October 2025
Top 5 Educational Games Performance in Oman Q3 2025
Discover the performance trends of the top educational gaming apps in Oman during Q3 2025, with insights on downloads, revenue, and active users from Sensor Tower.
During the third quarter of 2025, the educational gaming sector in Oman saw interesting trends across the top five applications on a unified platform.
Buddy.ai: Fun Learning Games from AI Buddy Inc. experienced fluctuating weekly revenue, starting from $344 and dropping to $116 by the end of the quarter. Downloads peaked at 3.1K at the start but declined to 1.9K. Active users showed a similar decline from 4.2K to 2.8K.
Adnan The Quran Teacher by Tag Media, while generating no revenue, maintained a steady download range, starting at 2.3K and tapering to 1.3K. Active users saw a rise, peaking at 7.8K mid-quarter before ending at 6.3K.
Educational Games : Bebek kids from MJ+ had consistent downloads initially but fell sharply from 2K to 504. Active users decreased from 3.3K to 1.8K by quarter-end.
Lingokids - Play and Learn showed a strong revenue performance, starting at $1.1K and maintaining around $768 by the end. Download numbers declined from 1.2K to 715, while active users remained stable around 3.2K.
Keiki Learning games for Kids by Benipol Limited saw an upward trend in revenue, increasing from $941 to $1.3K. Downloads showed growth, reaching 1.8K by the end of September. Active users also rose significantly to 2.7K.
These insights, sourced from Sensor Tower, highlight the dynamic nature of the educational gaming market in Oman. For more detailed analytics, visit Sensor Tower’s platform.